Guilds, Halls & Military Wars
Rally your allies, build a legendary hall, fund the shared treasury, and fight for group supremacy in military wars.
Guild wars require prompt acceptance by a defending member or owner within 5 minutes, ensuring no offline groups are raided unfairly.
Founding Your Guild
.guilda criar [name]. As founder, you become the Owner and can immediately invite comrades.Recruiting & Role Delegation
Invite new recruits and promote trusted officers:
Use .guilda promover @member or .guilda rebaixar @officer to delegate treasury and combat permissions.
Treasury & Guild Hall Upgrades
Members pool gold into the treasury to finance upgrades:
An upgraded hall (.guilda melhorar) confers passive bonuses to XP, work payouts, and defenses to every guildmate.
Declaring Military Wars
Challenge a rival faction to combat. An adversary officer or member must accept the challenge to commence:
Guild & War Commands
prefix .| .guilda | Displays your guild status and hall dashboard |
| .guilda criar <nome> | Founds a new guild in the group |
| .guilda convidar @user | Sends a recruitment invite to a player |
| .guilda membros | Lists all members and their gold donations |
| .guilda depositar <valor> | Deposits gold into the shared treasury |
| .guilda sacar <valor> | Withdraws gold from the treasury (owner/officers) |
| .guilda sede | Displays hall level and active passive perks |
| .guilda melhorar | Upgrades guild hall level using treasury funds |
| .guilda guerra <alvo> | Challenges rival guild to war with confirmation |
| .projetoguilda | Contributes to collaborative guild monuments |
Mandatory War Acceptance
Wars commence only upon adversary confirmation. If unanswered after 5 minutes or rejected, no entry fees are deducted.
Guild Landmark Projects
Permanent landmarks can be built with gold and materials using .projetoguilda, rewarding contributors with exclusive titles.
Treasury Custody
Only the guild owner and authorized officers hold permission to withdraw gold from the treasury.